34 void _onChildFinished();
37 void _checkAllComplete();
39 int _activeChildren = 0;
40 int _completedChildren = 0;
State that executes all child states in parallel.
void addParallelState(QAbstractState *state)
void onEntry(QEvent *event) override
void onExit(QEvent *event) override
void allComplete()
Emitted when all parallel child states have completed.
QString stateName() const
bool event(QEvent *event) override
Full-featured base class for QGroundControl state machine states.