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QGroundControl
Ground Control Station for MAVLink Drones
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This is the complete list of members for FallbackChainState, including all inherited members.
| addStrategy(const QString &name, Strategy action) | FallbackChainState | |
| addThisTransition(PointerToMemberFunction signal, QAbstractState *target) | QGCState | inline |
| advance() | QGCAbstractState | signal |
| context() const | QGCAbstractState | |
| currentStrategyIndex() const | FallbackChainState | inline |
| EntryCallback typedef | QGCAbstractState | |
| error() | QGCAbstractState | signal |
| event(QEvent *event) override | QGCAbstractState | protected |
| EventHandler typedef | QGCAbstractState | |
| ExitCallback typedef | QGCAbstractState | |
| FallbackChainState(const QString &stateName, QState *parent) | FallbackChainState | |
| localErrorState() const | QGCState | inline |
| machine() const | QGCAbstractState | |
| onEnter() override | FallbackChainState | protectedvirtual |
| onEntry(QEvent *event) override | QGCAbstractState | protected |
| onExit(QEvent *event) override | QGCAbstractState | protected |
| onLeave() | QGCAbstractState | inlineprotectedvirtual |
| QGCAbstractState(const QString &stateName, QState *parent) | QGCAbstractState | |
| QGCState(const QString &stateName, QState *parentState) | QGCState | |
| setCallbacks(EntryCallback onEntry, ExitCallback onExit=nullptr) | QGCAbstractState | |
| setEnabled(QObject *object, bool enabled) | QGCState | |
| setEventHandler(EventHandler handler) | QGCAbstractState | inline |
| setLocalErrorState(QAbstractState *errorState) | QGCState | |
| setOnEntry(EntryCallback callback) | QGCAbstractState | inline |
| setOnExit(ExitCallback callback) | QGCAbstractState | inline |
| setProperty(QObject *object, const char *name, const QVariant &value) | QGCState | |
| setVisible(QObject *object, bool visible) | QGCState | |
| stateName() const | QGCAbstractState | |
| Strategy typedef | FallbackChainState | |
| strategyCount() const | FallbackChainState | inline |
| strategyFailed(const QString &name) | FallbackChainState | signal |
| strategySucceeded(const QString &name) | FallbackChainState | signal |
| successfulStrategy() const | FallbackChainState | inline |
| tryingStrategy(const QString &name, int index, int total) | FallbackChainState | signal |
| vehicle() const | QGCAbstractState |