#include <Joystick.h>
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| | AvailableButtonAction (const QString &actionName, std::function< void()> onDown, std::function< void()> onUp=nullptr, std::function< void()> onRepeat=nullptr, QObject *parent=nullptr) |
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| const QString & | action () const |
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| bool | canRepeat () const |
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| const std::function< void()> & | onDown () const |
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| const std::function< void()> & | onRepeat () const |
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| const std::function< void()> & | onUp () const |
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Definition at line 33 of file Joystick.h.
◆ AvailableButtonAction()
| AvailableButtonAction::AvailableButtonAction |
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const QString & |
actionName, |
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std::function< void()> |
onDown, |
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std::function< void()> |
onUp = nullptr, |
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std::function< void()> |
onRepeat = nullptr, |
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QObject * |
parent = nullptr |
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) |
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◆ action()
| const QString & AvailableButtonAction::action |
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const |
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inline |
◆ canRepeat()
| bool AvailableButtonAction::canRepeat |
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const |
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inline |
◆ onDown()
| const std::function< void()> & AvailableButtonAction::onDown |
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const |
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inline |
◆ onRepeat()
| const std::function< void()> & AvailableButtonAction::onRepeat |
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| ) |
const |
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inline |
◆ onUp()
| const std::function< void()> & AvailableButtonAction::onUp |
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const |
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inline |
The documentation for this class was generated from the following files: