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QGroundControl
Ground Control Station for MAVLink Drones
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#include <ConditionalState.h>
Inheritance diagram for ConditionalState:
Collaboration diagram for ConditionalState:Public Types | |
| using | Predicate = std::function< bool()> |
| using | Action = std::function< void()> |
Public Types inherited from QGCAbstractState | |
| using | EntryCallback = std::function< void()> |
| using | ExitCallback = std::function< void()> |
| using | EventHandler = std::function< bool(QEvent *)> |
Signals | |
| void | skipped () |
| Emitted when the predicate returns false and the state is skipped. | |
Signals inherited from QGCAbstractState | |
| void | advance () |
| void | error () |
Public Member Functions | |
| ConditionalState (const QString &stateName, QState *parent, Predicate predicate, Action action=Action()) | |
| void | setPredicate (Predicate predicate) |
| Set the predicate. | |
| void | setAction (Action action) |
| Set the action. | |
Public Member Functions inherited from QGCState | |
| QGCState (const QString &stateName, QState *parentState) | |
| template<typename PointerToMemberFunction > | |
| QSignalTransition * | addThisTransition (PointerToMemberFunction signal, QAbstractState *target) |
| Simpler version of QState::addTransition which assumes the sender is this. | |
| void | setLocalErrorState (QAbstractState *errorState) |
| QAbstractState * | localErrorState () const |
| Get the per-state error state (nullptr if using global) | |
| void | setProperty (QObject *object, const char *name, const QVariant &value) |
| void | setEnabled (QObject *object, bool enabled) |
| Convenience overload for setting enabled state on widgets/controls. | |
| void | setVisible (QObject *object, bool visible) |
| Convenience overload for setting visible state on widgets/controls. | |
Public Member Functions inherited from QGCAbstractState | |
| QGCAbstractState (const QString &stateName, QState *parent) | |
| QGCStateMachine * | machine () const |
| Vehicle * | vehicle () const |
| QString | stateName () const |
| class StateContext * | context () const |
| void | setOnEntry (EntryCallback callback) |
| Set a callback to be invoked when the state is entered. | |
| void | setOnExit (ExitCallback callback) |
| Set a callback to be invoked when the state is exited. | |
| void | setCallbacks (EntryCallback onEntry, ExitCallback onExit=nullptr) |
| Set both entry and exit callbacks. | |
| void | setEventHandler (EventHandler handler) |
| Set a custom event handler for this state. | |
Additional Inherited Members | |
Protected Member Functions inherited from QGCAbstractState | |
| virtual void | onEnter () |
| Override to perform actions on state entry. | |
| virtual void | onLeave () |
| Override to perform actions on state exit. | |
| void | onEntry (QEvent *event) override |
| void | onExit (QEvent *event) override |
| bool | event (QEvent *event) override |
A state that evaluates a predicate on entry and either executes or skips Useful for conditional logic like "skip if high latency link"
Definition at line 9 of file ConditionalState.h.
| using ConditionalState::Action = std::function<void()> |
Definition at line 16 of file ConditionalState.h.
| using ConditionalState::Predicate = std::function<bool()> |
Definition at line 15 of file ConditionalState.h.
| ConditionalState::ConditionalState | ( | const QString & | stateName, |
| QState * | parent, | ||
| Predicate | predicate, | ||
| Action | action = Action() |
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| ) |
| stateName | Name for this state (for logging) |
| parent | Parent state |
| predicate | If true, execute action and emit advance(); if false, emit skipped() |
| action | Optional action to execute when predicate is true |
Definition at line 6 of file ConditionalState.cc.
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inline |
Set the action.
Definition at line 28 of file ConditionalState.h.
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inline |
Set the predicate.
Definition at line 25 of file ConditionalState.h.
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signal |
Emitted when the predicate returns false and the state is skipped.